A game theoretical analysis of surveillance in democracies : it’s all fun and games until somebody loses a spy

dc.contributor.advisorHaarscher, Guy
dc.contributor.authorTravers, Áine
dc.date.accessioned2018-03-27T13:41:02Z
dc.date.available2018-03-27T13:41:02Z
dc.date.issued2014
dc.descriptionSecond semester University: Université Libre de Bruxelles.en_US
dc.description.abstractThe extent of the mass surveillance being carried out by the US National Security Agency (NSA), as revealed by Edward Snowden, presents a puzzle in terms of costs and benefits. This project uses a game theoretical approach to examine the rationality of such programmes for the decision-makers involved in implementing them. This has implications for protection of the right to privacy, other inter-related human rights and democracy itself. The game is modelled as a non-cooperative game of complete information between three players: the electorate, terrorists and the government. Because of the particularly vast scope of the NSA’s programmes, the focus of this project is on the US. However, it is proposed that generalisation from this analysis is possible. The model demonstrates how political and economic self-interest can interact to produce incentives for governments to conduct mass surveillance on their own citizens, despite the fact that doing so appears to compromise the programmes’ efficacy for their designated purpose . Thus it is suggested that although the newly drafted legislation in the US aimed at reining in the excesses of the NSA will have an impact in limiting some of the capabilities of that organisation, it still fails to tackle key root causes of domestic mass surveillance and infringement on the privacy rights of innocent citizens.
dc.description.sponsorshipThe extent of the mass surveillance being carried out by the US National Security Agency (NSA), as revealed by Edward Snowden, presents a puzzle in terms of costs and benefits. This project uses a game theoretical approach to examine the rationality of such programmes for the decision-makers involved in implementing them. This has implications for protection of the right to privacy, other inter-related human rights and democracy itself. The game is modelled as a non-cooperative game of complete information between three players: the electorate, terrorists and the government. Because of the particularly vast scope of the NSA’s programmes, the focus of this project is on the US. However, it is proposed that generalisation from this analysis is possible. The model demonstrates how political and economic self-interest can interact to produce incentives for governments to conduct mass surveillance on their own citizens, despite the fact that doing so appears to compromise the programmes’ efficacy for their designated purpose. Thus it is suggested that although the newly drafted legislation in the US aimed at reining in the excesses of the NSA will have an impact in limiting some of the capabilities of that organisation, it still fails to tackle key root causes of domestic mass surveillance and infringement on the privacy rights of innocent citizens.en_US
dc.identifier.urihttps://doi.org/20.500.11825/461
dc.identifier.urihttp://dx.doi.org/10.25330/2259
dc.language.isoenen_US
dc.relation.ispartofseriesEMA theses 2013/2014;75
dc.subjectdemocracyen_US
dc.subjectprivacyen_US
dc.subjectUnited States of Americaen_US
dc.subjectright of privacyen_US
dc.subjectsurveillanceen_US
dc.titleA game theoretical analysis of surveillance in democracies : it’s all fun and games until somebody loses a spyen_US
dc.typeThesisen_US

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